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go-library/vendor/github.com/bytedance/sonic/internal/encoder/pools.go

193 lines
4.5 KiB

/*
* Copyright 2021 ByteDance Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package encoder
import (
`bytes`
`sync`
`unsafe`
`errors`
`reflect`
`github.com/bytedance/sonic/internal/caching`
`github.com/bytedance/sonic/option`
`github.com/bytedance/sonic/internal/rt`
)
const (
_MaxStack = 4096 // 4k states
_StackSize = unsafe.Sizeof(_Stack{})
)
var (
bytesPool = sync.Pool{}
stackPool = sync.Pool{}
bufferPool = sync.Pool{}
programCache = caching.CreateProgramCache()
)
type _State struct {
x int
f uint64
p unsafe.Pointer
q unsafe.Pointer
}
type _Stack struct {
sp uint64
sb [_MaxStack]_State
}
type _Encoder func(
rb *[]byte,
vp unsafe.Pointer,
sb *_Stack,
fv uint64,
) error
var _KeepAlive struct {
rb *[]byte
vp unsafe.Pointer
sb *_Stack
fv uint64
err error
frame [_FP_offs]byte
}
var errCallShadow = errors.New("DON'T CALL THIS!")
// Faker func of _Encoder, used to export its stackmap as _Encoder's
func _Encoder_Shadow(rb *[]byte, vp unsafe.Pointer, sb *_Stack, fv uint64) (err error) {
// align to assembler_amd64.go: _FP_offs
var frame [_FP_offs]byte
// must keep all args and frames noticeable to GC
_KeepAlive.rb = rb
_KeepAlive.vp = vp
_KeepAlive.sb = sb
_KeepAlive.fv = fv
_KeepAlive.err = err
_KeepAlive.frame = frame
return errCallShadow
}
func newBytes() []byte {
if ret := bytesPool.Get(); ret != nil {
return ret.([]byte)
} else {
return make([]byte, 0, option.DefaultEncoderBufferSize)
}
}
func newStack() *_Stack {
if ret := stackPool.Get(); ret == nil {
return new(_Stack)
} else {
return ret.(*_Stack)
}
}
func resetStack(p *_Stack) {
memclrNoHeapPointers(unsafe.Pointer(p), _StackSize)
}
func newBuffer() *bytes.Buffer {
if ret := bufferPool.Get(); ret != nil {
return ret.(*bytes.Buffer)
} else {
return bytes.NewBuffer(make([]byte, 0, option.DefaultEncoderBufferSize))
}
}
func freeBytes(p []byte) {
p = p[:0]
bytesPool.Put(p)
}
func freeStack(p *_Stack) {
p.sp = 0
stackPool.Put(p)
}
func freeBuffer(p *bytes.Buffer) {
p.Reset()
bufferPool.Put(p)
}
func makeEncoder(vt *rt.GoType, ex ...interface{}) (interface{}, error) {
if pp, err := newCompiler().compile(vt.Pack(), ex[0].(bool)); err != nil {
return nil, err
} else {
as := newAssembler(pp)
as.name = vt.String()
return as.Load(), nil
}
}
func findOrCompile(vt *rt.GoType, pv bool) (_Encoder, error) {
if val := programCache.Get(vt); val != nil {
return val.(_Encoder), nil
} else if ret, err := programCache.Compute(vt, makeEncoder, pv); err == nil {
return ret.(_Encoder), nil
} else {
return nil, err
}
}
func pretouchType(_vt reflect.Type, opts option.CompileOptions, v uint8) (map[reflect.Type]uint8, error) {
/* compile function */
compiler := newCompiler().apply(opts)
encoder := func(vt *rt.GoType, ex ...interface{}) (interface{}, error) {
if pp, err := compiler.compile(_vt, ex[0].(bool)); err != nil {
return nil, err
} else {
as := newAssembler(pp)
as.name = vt.String()
return as.Load(), nil
}
}
/* find or compile */
vt := rt.UnpackType(_vt)
if val := programCache.Get(vt); val != nil {
return nil, nil
} else if _, err := programCache.Compute(vt, encoder, v == 1); err == nil {
return compiler.rec, nil
} else {
return nil, err
}
}
func pretouchRec(vtm map[reflect.Type]uint8, opts option.CompileOptions) error {
if opts.RecursiveDepth < 0 || len(vtm) == 0 {
return nil
}
next := make(map[reflect.Type]uint8)
for vt, v := range vtm {
sub, err := pretouchType(vt, opts, v)
if err != nil {
return err
}
for svt, v := range sub {
next[svt] = v
}
}
opts.RecursiveDepth -= 1
return pretouchRec(next, opts)
}