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47 lines
1.8 KiB
47 lines
1.8 KiB
//go:build !go1.16
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// +build !go1.16
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/*
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* Copyright 2021 ByteDance Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package loader
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import (
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`github.com/bytedance/sonic/internal/loader`
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)
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// LoadFuncs loads only one function as module, and returns the function pointer
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// - text: machine code
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// - funcName: function name
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// - frameSize: stack frame size.
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// - argSize: argument total size (in bytes)
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// - argPtrs: indicates if a slot (8 Bytes) of arguments memory stores pointer, from low to high
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// - localPtrs: indicates if a slot (8 Bytes) of local variants memory stores pointer, from low to high
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//
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// WARN:
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// - the function MUST has fixed SP offset equaling to this, otherwise it go.gentraceback will fail
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// - the function MUST has only one stack map for all arguments and local variants
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func (self Loader) LoadOne(text []byte, funcName string, frameSize int, argSize int, argPtrs []bool, localPtrs []bool) Function {
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return Function(loader.Loader(text).Load(funcName, frameSize, argSize, argPtrs, localPtrs))
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}
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// Load loads given machine codes and corresponding function information into go moduledata
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// and returns runnable function pointer
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// WARN: this API is experimental, use it carefully
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func Load(text []byte, funcs []Func, modulename string, filenames []string) (out []Function) {
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panic("not implemented")
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}
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