// Copyright GoFrame Author(https://goframe.org). All Rights Reserved. // // This Source Code Form is subject to the terms of the MIT License. // If a copy of the MIT was not distributed with this file, // You can obtain one at https://github.com/gogf/gf. package gconv import ( "reflect" "github.com/gogf/gf/v2/internal/json" "github.com/gogf/gf/v2/internal/reflection" ) // SliceFloat is alias of Floats. func SliceFloat(any interface{}) []float64 { return Floats(any) } // SliceFloat32 is alias of Float32s. func SliceFloat32(any interface{}) []float32 { return Float32s(any) } // SliceFloat64 is alias of Float64s. func SliceFloat64(any interface{}) []float64 { return Floats(any) } // Floats converts `any` to []float64. func Floats(any interface{}) []float64 { return Float64s(any) } // Float32s converts `any` to []float32. func Float32s(any interface{}) []float32 { if any == nil { return nil } var ( array []float32 = nil ) switch value := any.(type) { case string: if value == "" { return []float32{} } return []float32{Float32(value)} case []string: array = make([]float32, len(value)) for k, v := range value { array[k] = Float32(v) } case []int: array = make([]float32, len(value)) for k, v := range value { array[k] = Float32(v) } case []int8: array = make([]float32, len(value)) for k, v := range value { array[k] = Float32(v) } case []int16: array = make([]float32, len(value)) for k, v := range value { array[k] = Float32(v) } case []int32: array = make([]float32, len(value)) for k, v := range value { array[k] = Float32(v) } case []int64: array = make([]float32, len(value)) for k, v := range value { array[k] = Float32(v) } case []uint: for _, v := range value { array = append(array, Float32(v)) } case []uint8: if json.Valid(value) { _ = json.UnmarshalUseNumber(value, &array) } else { array = make([]float32, len(value)) for k, v := range value { array[k] = Float32(v) } } case []uint16: array = make([]float32, len(value)) for k, v := range value { array[k] = Float32(v) } case []uint32: array = make([]float32, len(value)) for k, v := range value { array[k] = Float32(v) } case []uint64: array = make([]float32, len(value)) for k, v := range value { array[k] = Float32(v) } case []bool: array = make([]float32, len(value)) for k, v := range value { array[k] = Float32(v) } case []float32: array = value case []float64: array = make([]float32, len(value)) for k, v := range value { array[k] = Float32(v) } case []interface{}: array = make([]float32, len(value)) for k, v := range value { array[k] = Float32(v) } } if array != nil { return array } if v, ok := any.(iFloats); ok { return Float32s(v.Floats()) } if v, ok := any.(iInterfaces); ok { return Float32s(v.Interfaces()) } // JSON format string value converting. if checkJsonAndUnmarshalUseNumber(any, &array) { return array } // Not a common type, it then uses reflection for conversion. originValueAndKind := reflection.OriginValueAndKind(any) switch originValueAndKind.OriginKind { case reflect.Slice, reflect.Array: var ( length = originValueAndKind.OriginValue.Len() slice = make([]float32, length) ) for i := 0; i < length; i++ { slice[i] = Float32(originValueAndKind.OriginValue.Index(i).Interface()) } return slice default: if originValueAndKind.OriginValue.IsZero() { return []float32{} } return []float32{Float32(any)} } } // Float64s converts `any` to []float64. func Float64s(any interface{}) []float64 { if any == nil { return nil } var ( array []float64 = nil ) switch value := any.(type) { case string: if value == "" { return []float64{} } return []float64{Float64(value)} case []string: array = make([]float64, len(value)) for k, v := range value { array[k] = Float64(v) } case []int: array = make([]float64, len(value)) for k, v := range value { array[k] = Float64(v) } case []int8: array = make([]float64, len(value)) for k, v := range value { array[k] = Float64(v) } case []int16: array = make([]float64, len(value)) for k, v := range value { array[k] = Float64(v) } case []int32: array = make([]float64, len(value)) for k, v := range value { array[k] = Float64(v) } case []int64: array = make([]float64, len(value)) for k, v := range value { array[k] = Float64(v) } case []uint: for _, v := range value { array = append(array, Float64(v)) } case []uint8: if json.Valid(value) { _ = json.UnmarshalUseNumber(value, &array) } else { array = make([]float64, len(value)) for k, v := range value { array[k] = Float64(v) } } case []uint16: array = make([]float64, len(value)) for k, v := range value { array[k] = Float64(v) } case []uint32: array = make([]float64, len(value)) for k, v := range value { array[k] = Float64(v) } case []uint64: array = make([]float64, len(value)) for k, v := range value { array[k] = Float64(v) } case []bool: array = make([]float64, len(value)) for k, v := range value { array[k] = Float64(v) } case []float32: array = make([]float64, len(value)) for k, v := range value { array[k] = Float64(v) } case []float64: array = value case []interface{}: array = make([]float64, len(value)) for k, v := range value { array[k] = Float64(v) } } if array != nil { return array } if v, ok := any.(iFloats); ok { return v.Floats() } if v, ok := any.(iInterfaces); ok { return Floats(v.Interfaces()) } // JSON format string value converting. if checkJsonAndUnmarshalUseNumber(any, &array) { return array } // Not a common type, it then uses reflection for conversion. originValueAndKind := reflection.OriginValueAndKind(any) switch originValueAndKind.OriginKind { case reflect.Slice, reflect.Array: var ( length = originValueAndKind.OriginValue.Len() slice = make([]float64, length) ) for i := 0; i < length; i++ { slice[i] = Float64(originValueAndKind.OriginValue.Index(i).Interface()) } return slice default: if originValueAndKind.OriginValue.IsZero() { return []float64{} } return []float64{Float64(any)} } }