/* * Copyright 2021 ByteDance Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package encoder import ( `encoding/json` `unsafe` `github.com/bytedance/sonic/loader` ) //go:nosplit func padd(p unsafe.Pointer, v int) unsafe.Pointer { return unsafe.Pointer(uintptr(p) + uintptr(v)) } //go:nosplit func ptoenc(p loader.Function) _Encoder { return *(*_Encoder)(unsafe.Pointer(&p)) } func compact(p *[]byte, v []byte) error { buf := newBuffer() err := json.Compact(buf, v) /* check for errors */ if err != nil { return err } /* add to result */ v = buf.Bytes() *p = append(*p, v...) /* return the buffer into pool */ freeBuffer(buf) return nil }