package fnv1a const ( // FNV-1a offset32 = uint32(2166136261) prime32 = uint32(16777619) // Init32 is what 32 bits hash values should be initialized with. Init32 = offset32 ) // HashString32 returns the hash of s. func HashString32(s string) uint32 { return AddString32(Init32, s) } // HashBytes32 returns the hash of u. func HashBytes32(b []byte) uint32 { return AddBytes32(Init32, b) } // HashUint32 returns the hash of u. func HashUint32(u uint32) uint32 { return AddUint32(Init32, u) } // AddString32 adds the hash of s to the precomputed hash value h. func AddString32(h uint32, s string) uint32 { for len(s) >= 8 { h = (h ^ uint32(s[0])) * prime32 h = (h ^ uint32(s[1])) * prime32 h = (h ^ uint32(s[2])) * prime32 h = (h ^ uint32(s[3])) * prime32 h = (h ^ uint32(s[4])) * prime32 h = (h ^ uint32(s[5])) * prime32 h = (h ^ uint32(s[6])) * prime32 h = (h ^ uint32(s[7])) * prime32 s = s[8:] } if len(s) >= 4 { h = (h ^ uint32(s[0])) * prime32 h = (h ^ uint32(s[1])) * prime32 h = (h ^ uint32(s[2])) * prime32 h = (h ^ uint32(s[3])) * prime32 s = s[4:] } if len(s) >= 2 { h = (h ^ uint32(s[0])) * prime32 h = (h ^ uint32(s[1])) * prime32 s = s[2:] } if len(s) > 0 { h = (h ^ uint32(s[0])) * prime32 } return h } // AddBytes32 adds the hash of b to the precomputed hash value h. func AddBytes32(h uint32, b []byte) uint32 { for len(b) >= 8 { h = (h ^ uint32(b[0])) * prime32 h = (h ^ uint32(b[1])) * prime32 h = (h ^ uint32(b[2])) * prime32 h = (h ^ uint32(b[3])) * prime32 h = (h ^ uint32(b[4])) * prime32 h = (h ^ uint32(b[5])) * prime32 h = (h ^ uint32(b[6])) * prime32 h = (h ^ uint32(b[7])) * prime32 b = b[8:] } if len(b) >= 4 { h = (h ^ uint32(b[0])) * prime32 h = (h ^ uint32(b[1])) * prime32 h = (h ^ uint32(b[2])) * prime32 h = (h ^ uint32(b[3])) * prime32 b = b[4:] } if len(b) >= 2 { h = (h ^ uint32(b[0])) * prime32 h = (h ^ uint32(b[1])) * prime32 b = b[2:] } if len(b) > 0 { h = (h ^ uint32(b[0])) * prime32 } return h } // AddUint32 adds the hash value of the 8 bytes of u to h. func AddUint32(h, u uint32) uint32 { h = (h ^ ((u >> 24) & 0xFF)) * prime32 h = (h ^ ((u >> 16) & 0xFF)) * prime32 h = (h ^ ((u >> 8) & 0xFF)) * prime32 h = (h ^ ((u >> 0) & 0xFF)) * prime32 return h }