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go-library/vendor/github.com/gogf/gf/v2/os/grpool/grpool.go

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5.1 KiB

// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
// Package grpool implements a goroutine reusable pool.
package grpool
import (
"context"
"time"
"github.com/gogf/gf/v2/container/glist"
"github.com/gogf/gf/v2/container/gtype"
"github.com/gogf/gf/v2/errors/gcode"
"github.com/gogf/gf/v2/errors/gerror"
"github.com/gogf/gf/v2/os/gtimer"
"github.com/gogf/gf/v2/util/grand"
)
// Func is the pool function which contains context parameter.
type Func func(ctx context.Context)
// RecoverFunc is the pool runtime panic recover function which contains context parameter.
type RecoverFunc func(ctx context.Context, err error)
// Pool manages the goroutines using pool.
type Pool struct {
limit int // Max goroutine count limit.
count *gtype.Int // Current running goroutine count.
list *glist.List // List for asynchronous job adding purpose.
closed *gtype.Bool // Is pool closed or not.
}
type localPoolItem struct {
Ctx context.Context
Func Func
}
const (
minTimerDuration = 500 * time.Millisecond
maxTimerDuration = 1500 * time.Millisecond
)
// Default goroutine pool.
var (
pool = New()
)
// New creates and returns a new goroutine pool object.
// The parameter `limit` is used to limit the max goroutine count,
// which is not limited in default.
func New(limit ...int) *Pool {
p := &Pool{
limit: -1,
count: gtype.NewInt(),
list: glist.New(true),
closed: gtype.NewBool(),
}
if len(limit) > 0 && limit[0] > 0 {
p.limit = limit[0]
}
timerDuration := grand.D(minTimerDuration, maxTimerDuration)
gtimer.Add(context.Background(), timerDuration, p.supervisor)
return p
}
// Add pushes a new job to the pool using default goroutine pool.
// The job will be executed asynchronously.
func Add(ctx context.Context, f Func) error {
return pool.Add(ctx, f)
}
// AddWithRecover pushes a new job to the pool with specified recover function.
// The optional `recoverFunc` is called when any panic during executing of `userFunc`.
// If `recoverFunc` is not passed or given nil, it ignores the panic from `userFunc`.
// The job will be executed asynchronously.
func AddWithRecover(ctx context.Context, userFunc Func, recoverFunc RecoverFunc) error {
return pool.AddWithRecover(ctx, userFunc, recoverFunc)
}
// Size returns current goroutine count of default goroutine pool.
func Size() int {
return pool.Size()
}
// Jobs returns current job count of default goroutine pool.
func Jobs() int {
return pool.Jobs()
}
// Add pushes a new job to the pool.
// The job will be executed asynchronously.
func (p *Pool) Add(ctx context.Context, f Func) error {
for p.closed.Val() {
return gerror.NewCode(
gcode.CodeInvalidOperation,
"goroutine pool is already closed",
)
}
p.list.PushFront(&localPoolItem{
Ctx: ctx,
Func: f,
})
// Check and fork new worker.
p.checkAndFork()
return nil
}
// checkAndFork checks and creates a new goroutine worker.
// Note that the worker dies if the job function panics and the job has no recover handling.
func (p *Pool) checkAndFork() {
// Check whether fork new goroutine or not.
var n int
for {
n = p.count.Val()
if p.limit != -1 && n >= p.limit {
// No need fork new goroutine.
return
}
if p.count.Cas(n, n+1) {
// Use CAS to guarantee atomicity.
break
}
}
// Create job function in goroutine.
go func() {
defer p.count.Add(-1)
var (
listItem interface{}
poolItem *localPoolItem
)
for !p.closed.Val() {
listItem = p.list.PopBack()
if listItem == nil {
return
}
poolItem = listItem.(*localPoolItem)
poolItem.Func(poolItem.Ctx)
}
}()
}
// AddWithRecover pushes a new job to the pool with specified recover function.
// The optional `recoverFunc` is called when any panic during executing of `userFunc`.
// If `recoverFunc` is not passed or given nil, it ignores the panic from `userFunc`.
// The job will be executed asynchronously.
func (p *Pool) AddWithRecover(ctx context.Context, userFunc Func, recoverFunc RecoverFunc) error {
return p.Add(ctx, func(ctx context.Context) {
defer func() {
if exception := recover(); exception != nil {
if recoverFunc != nil {
if v, ok := exception.(error); ok && gerror.HasStack(v) {
recoverFunc(ctx, v)
} else {
recoverFunc(ctx, gerror.NewCodef(gcode.CodeInternalPanic, "%+v", exception))
}
}
}
}()
userFunc(ctx)
})
}
// Cap returns the capacity of the pool.
// This capacity is defined when pool is created.
// It returns -1 if there's no limit.
func (p *Pool) Cap() int {
return p.limit
}
// Size returns current goroutine count of the pool.
func (p *Pool) Size() int {
return p.count.Val()
}
// Jobs returns current job count of the pool.
// Note that, it does not return worker/goroutine count but the job/task count.
func (p *Pool) Jobs() int {
return p.list.Size()
}
// IsClosed returns if pool is closed.
func (p *Pool) IsClosed() bool {
return p.closed.Val()
}
// Close closes the goroutine pool, which makes all goroutines exit.
func (p *Pool) Close() {
p.closed.Set(true)
}