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go-library/vendor/github.com/bytedance/sonic/decoder/decoder_amd64.go

67 lines
2.2 KiB

// +build amd64,go1.15,!go1.21
/*
* Copyright 2023 ByteDance Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package decoder
import (
`github.com/bytedance/sonic/internal/decoder`
)
// Decoder is the decoder context object
type Decoder = decoder.Decoder
type MismatchTypeError = decoder.MismatchTypeError
// Options for decode.
type Options = decoder.Options
const (
OptionUseInt64 Options = decoder.OptionUseInt64
OptionUseNumber Options = decoder.OptionUseNumber
OptionUseUnicodeErrors Options = decoder.OptionUseUnicodeErrors
OptionDisableUnknown Options = decoder.OptionDisableUnknown
OptionCopyString Options = decoder.OptionCopyString
OptionValidateString Options = decoder.OptionValidateString
)
// StreamDecoder is the decoder context object for streaming input.
type StreamDecoder = decoder.StreamDecoder
type SyntaxError = decoder.SyntaxError
var (
// NewDecoder creates a new decoder instance.
NewDecoder = decoder.NewDecoder
// NewStreamDecoder adapts to encoding/json.NewDecoder API.
//
// NewStreamDecoder returns a new decoder that reads from r.
NewStreamDecoder = decoder.NewStreamDecoder
// Pretouch compiles vt ahead-of-time to avoid JIT compilation on-the-fly, in
// order to reduce the first-hit latency.
//
// Opts are the compile options, for example, "option.WithCompileRecursiveDepth" is
// a compile option to set the depth of recursive compile for the nested struct type.
Pretouch = decoder.Pretouch
// Skip skips only one json value, and returns first non-blank character position and its ending position if it is valid.
// Otherwise, returns negative error code using start and invalid character position using end
Skip = decoder.Skip
)