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go-library/vendor/gopkg.in/h2non/gentleman.v2/response.go

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package gentleman
// Originally based on grequests: https://github.com/levigross/grequests
// Apache License Version 2.0
import (
"bytes"
"encoding/json"
"encoding/xml"
"io"
"io/ioutil"
"net/http"
"os"
"gopkg.in/h2non/gentleman.v2/context"
"gopkg.in/h2non/gentleman.v2/utils"
)
// Response provides a more convenient and higher level Response struct.
// Implements an io.ReadCloser interface.
type Response struct {
// Ok is a boolean flag that validates that the server returned a 2xx code.
Ok bool
// This is the Go error flag if something went wrong within the request, this flag will be set.
Error error
// Sugar to check if the response status code is a client error (4xx).
ClientError bool
// Sugar to check if the response status code is a server error (5xx).
ServerError bool
// StatusCode is the HTTP Status Code returned by the HTTP Response. Taken from resp.StatusCode.
StatusCode int
// Header stores the response headers as http.Header interface.
Header http.Header
// Cookies stores the parsed response cookies.
Cookies []*http.Cookie
// Expose the native Go http.Response object for convenience.
RawResponse *http.Response
// Expose the native Go http.Request object for convenience.
RawRequest *http.Request
// Expose original request Context for convenience.
Context *context.Context
// Internal buffer store
buffer *bytes.Buffer
}
func buildResponse(ctx *context.Context) (*Response, error) {
resp := ctx.Response
statusRange := int(resp.StatusCode / 100)
res := &Response{
// If your code is within the 2xx range the response is considered `Ok`
Ok: statusRange >= 2 && statusRange <= 3,
Error: ctx.Error,
ClientError: statusRange == 4,
ServerError: statusRange == 5,
Context: ctx,
RawResponse: resp,
RawRequest: ctx.Request,
StatusCode: resp.StatusCode,
Header: resp.Header,
Cookies: resp.Cookies(),
buffer: bytes.NewBuffer([]byte{}),
}
return res, res.Error
}
// Read is part of our ability to support io.ReadCloser
// if someone wants to make use of the raw body.
func (r *Response) Read(p []byte) (n int, err error) {
if r.Error != nil {
return -1, r.Error
}
return r.RawResponse.Body.Read(p)
}
// Close is part of our ability to support io.ReadCloser if
// someone wants to make use of the raw body.
func (r *Response) Close() error {
io.Copy(ioutil.Discard, r.RawResponse.Body)
if r.Error != nil {
return r.Error
}
return r.RawResponse.Body.Close()
}
// SaveToFile allows you to download the contents
// of the response to a file.
func (r *Response) SaveToFile(fileName string) error {
if r.Error != nil {
return r.Error
}
fd, err := os.Create(fileName)
if err != nil {
return err
}
defer r.Close() // This is a noop if we use the internal ByteBuffer
defer fd.Close()
_, err = io.Copy(fd, r.getInternalReader())
if err != nil && err != io.EOF {
return err
}
return nil
}
// JSON is a method that will populate a struct that is provided `userStruct`
// with the JSON returned within the response body.
func (r *Response) JSON(userStruct interface{}) error {
if r.Error != nil {
return r.Error
}
jsonDecoder := json.NewDecoder(r.getInternalReader())
defer r.Close()
err := jsonDecoder.Decode(&userStruct)
if err != nil && err != io.EOF {
return err
}
return nil
}
// XML is a method that will populate a struct that is provided
// `userStruct` with the XML returned within the response body.
func (r *Response) XML(userStruct interface{}, charsetReader utils.XMLCharDecoder) error {
if r.Error != nil {
return r.Error
}
xmlDecoder := xml.NewDecoder(r.getInternalReader())
if charsetReader != nil {
xmlDecoder.CharsetReader = charsetReader
}
defer r.Close()
if err := xmlDecoder.Decode(&userStruct); err != nil && err != io.EOF {
return err
}
return nil
}
// Bytes returns the response as a byte array.
func (r *Response) Bytes() []byte {
if r.Error != nil {
return nil
}
r.populateResponseByteBuffer()
// Are we still empty?
if r.buffer.Len() == 0 {
return nil
}
return r.buffer.Bytes()
}
// String returns the response as a string.
func (r *Response) String() string {
if r.Error != nil {
return ""
}
r.populateResponseByteBuffer()
return r.buffer.String()
}
// ClearInternalBuffer is a function that will clear the internal buffer that we
// use to hold the .String() and .Bytes() data.
// Once you have used these functions you may want to free up the memory.
func (r *Response) ClearInternalBuffer() {
if r.Error != nil {
return // This is a noop as we will be dereferencing a null pointer
}
r.buffer.Reset()
}
// createResponseBytesBuffer is a utility method that will populate
// the internal byte reader this is largely used for .String() and .Bytes()
func (r *Response) populateResponseByteBuffer() {
// Have I done this already?
if r.buffer.Len() != 0 {
return
}
defer r.Close()
// Is there any content?
if r.RawResponse.ContentLength == 0 {
return
}
// Did the server tell us how big the response is going to be?
if r.RawResponse.ContentLength > 0 {
r.buffer.Grow(int(r.RawResponse.ContentLength))
}
_, err := io.Copy(r.buffer, r)
if err != nil && err != io.EOF {
r.Error = err
r.RawResponse.Body.Close()
}
}
// getInternalReader because we implement io.ReadCloser and
// optionally hold a large buffer of the response (created by
// the user's request).
func (r *Response) getInternalReader() io.Reader {
if r.buffer.Len() != 0 {
return r.buffer
}
return r
}
// isChunkedResponse iterates over the response's transfer encodings
// and returns either true whether 'chunked' is found, or false, otherwise.
func isChunkedResponse(res *http.Response) bool {
for _, te := range res.TransferEncoding {
if te == "chunked" {
return true
}
}
return false
}