// Copyright 2019+ Klaus Post. All rights reserved. // License information can be found in the LICENSE file. // Based on work by Yann Collet, released under BSD License. package zstd // byteReader provides a byte reader that reads // little endian values from a byte stream. // The input stream is manually advanced. // The reader performs no bounds checks. type byteReader struct { b []byte off int } // init will initialize the reader and set the input. func (b *byteReader) init(in []byte) { b.b = in b.off = 0 } // advance the stream b n bytes. func (b *byteReader) advance(n uint) { b.off += int(n) } // overread returns whether we have advanced too far. func (b *byteReader) overread() bool { return b.off > len(b.b) } // Int32 returns a little endian int32 starting at current offset. func (b byteReader) Int32() int32 { b2 := b.b[b.off:] b2 = b2[:4] v3 := int32(b2[3]) v2 := int32(b2[2]) v1 := int32(b2[1]) v0 := int32(b2[0]) return v0 | (v1 << 8) | (v2 << 16) | (v3 << 24) } // Uint8 returns the next byte func (b *byteReader) Uint8() uint8 { v := b.b[b.off] return v } // Uint32 returns a little endian uint32 starting at current offset. func (b byteReader) Uint32() uint32 { if r := b.remain(); r < 4 { // Very rare v := uint32(0) for i := 1; i <= r; i++ { v = (v << 8) | uint32(b.b[len(b.b)-i]) } return v } b2 := b.b[b.off:] b2 = b2[:4] v3 := uint32(b2[3]) v2 := uint32(b2[2]) v1 := uint32(b2[1]) v0 := uint32(b2[0]) return v0 | (v1 << 8) | (v2 << 16) | (v3 << 24) } // Uint32NC returns a little endian uint32 starting at current offset. // The caller must be sure if there are at least 4 bytes left. func (b byteReader) Uint32NC() uint32 { b2 := b.b[b.off:] b2 = b2[:4] v3 := uint32(b2[3]) v2 := uint32(b2[2]) v1 := uint32(b2[1]) v0 := uint32(b2[0]) return v0 | (v1 << 8) | (v2 << 16) | (v3 << 24) } // unread returns the unread portion of the input. func (b byteReader) unread() []byte { return b.b[b.off:] } // remain will return the number of bytes remaining. func (b byteReader) remain() int { return len(b.b) - b.off }